Some people don’t like games but most people like some kinds of games. What makes a good game, and why should we care? By better appreciating different forms of game-like strategies, we can solve serious challenges creatively and have more fun doing it.
About David Linderman
For nearly two decades David Linderman has been designing immersive digital interactions and playful design strategies for digital products and services in internationally awarded work in Germany, US, and the UK, including work at the San Francisco Museum of Modern Art (SF MOMA) permanent collection for Architecture & Design. Co-founder of Fork Unstable Media, establishing the first Hi-ReS! satellite studio in New York City, former Executive Creative Director for IBM iX + Aperto and most recently Chief Creative Officer of Strichpunkt Design, Linderman’s has put particularfocus over the last 8 years around developing or-ganisational strategies for creative culture and the future of working together.